Bonus Episode: Designer Deep Dive- Sorcerer City by Scott Caputo

sorcerercitycover

During this Designer Deep Dive, we speak with Scott Caputo (designer of Voluspa, Whistle Stop, and more) about his upcoming title by Druid City Games, Sorcerer City. Sorcerer City is a chaotic and tactical tile laying game where players vie against a clock over multiple rounds to re-build a city of wealth, reputation, prestige, and influence. We talk to Scott about his unique design niche and the process of working with a publishing partner. This in-depth conversation focuses upon the design of a single board game, exploring everything from design philosophy, prototyping, play-testing, presenting an idea to publishers, and bringing a a design to production (or in this case, kickstarter).

Click here to download directly.

To learn more about Sorcerer City, click here.

To check out Sorcerer City’s BGG page, click here.

To back Sorcerer City, click here.

Click here to check out articles on game design, including many authored by Scott Caputo, at the League of Gamemakers.

NOTE: We were not compensated for this interview and the substance of our content was not directed in any way by Druid City Games or any other third-party.

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Bonus Episode: Designer Deep Dive- Edge of Darkness by John D. Clair

Edge of Darkness Cover

During this, our first Designer Deep Dive, we speak with John D. Clair (designer of Mystic Vale, Custom Heroes, and more) about his upcoming title by AEG, Edge of Darkness. Edge of Darkness is a card driven strategy game that employs the card crafting system in support of a fully realized Euro style board game, set within a richly conceived fantasy setting. We talk to John about the genesis of his design, the process of taking his design from concept to reality, and everything in between. This in-depth conversation focuses upon the design of a single board game, exploring everything from design philosophy, prototyping, play-testing, presenting an idea to publishers, and bringing a a design to production (or in this case, kickstarter).

Click here to download directly.

To learn more about Edge of Darkness, click here.

To check out Edge of Darkness’ BGG page, click here.

To back Edge of Darkness, click here. 

NOTE: We were not compensated for this interview and the substance of our content was not directed in any way by AEG or any other third-party.