During this Designer Deep Dive, we speak with Isaac Childres about his upcoming title, Founders of Gloomhaven. Founders of Gloomhaven is a multi-layered and tightly designed tile-placement, action-selection, city-building game set hundred of years before the events of the blockbuster campaign style board game, Gloomhaven. We talk to Isaac about his approach to game design and the development of this title and its unique mechanics. This in-depth conversation focuses upon the design of a single board game, exploring everything from design philosophy, prototyping, play-testing, and bringing a design to market.
During this, our first Designer Deep Dive, we speak with John D. Clair (designer of Mystic Vale, Custom Heroes, and more) about his upcoming title by AEG, Edge of Darkness. Edge of Darkness is a card driven strategy game that employs the card crafting system in support of a fully realized Euro style board game, set within a richly conceived fantasy setting. We talk to John about the genesis of his design, the process of taking his design from concept to reality, and everything in between. This in-depth conversation focuses upon the design of a single board game, exploring everything from design philosophy, prototyping, play-testing, presenting an idea to publishers, and bringing a a design to production (or in this case, kickstarter).