Episode 243: Flamecraft

Click here for the direct download link for this week’s episode

1) The Pegs discuss their recent game plays including Amsterdam, Votes for Women, Bamboo and many more;

2) All the Pegs review Flamecraft; and

3) Kevin breaks out his top 10 tips for gaming outside.

Show Notes

1:16 – Robb-Master of Technology & New hangout date-June 8th 9pm EST

4:43 – Kevin’s 10 tips for gaming outside

11:19 – Brandon ditches felt for a Gametopper mat

22:14– Thanks to our listeners, supporters and congratulations to the Golden Geek winner!

Plays

24:51 – Bamboo* [Buy] – Publisher: Devir; Designer: Germán P. Millán; Art: Jonatan Cantero;

31:53 – Votes for Women* [Buy] – Publisher: Fort Circle Games ; Designer: Tory Brown; Artists: Brigette Indelicato,Marc Rodrigue (II);

43:03 – Amsterdam* [Buy] – Publisher: Queen Games  ; Designer: Stefan Feld; Artists: Christian FioreKlemens Franz, et al.;

56:45– IKI* [Buy] – Publisher:UTSUROI ; Designer: Koota Yamada; Artists: DommiyDavid SitbonKoota Yamada;

News

1:07:10Dead Cells

1:12:58Star Wars TCG

1:18:03Last Terraforming Mars Expansion

1:22:53Werewolf on Netflix

1:25:47 RPG Dice Advent Calendar

Flamecraft

1:31:46 – Rules Gist

In this 1 to 5 player game designed by Manny Vega, with art by Sandra Tang and published by cardboard alchemy players who are the flamekeeper and of course can talk to artisan dragons attempt to hire said dragons for shops to dazzle people with their flamecraft and enchantments.

The game board is populated initially with a number of shops depending on the player count and a series of enchantments (think of orderings for types of resources you’re trying to fill). On a turn a player visits a shop by deploying their dragon meeple there. Once at the shop a player can “gather” which allows them to get resources from the shop and the dragons there, place a dragon in the shop, activate a dragon in the shop for its ability and finally use the shops ability if it has one. The player can also cast an enchantments if they have the right resources and the enchantment matches the shop. Players score points for those enchantments. Then they can activate all the dragons abilities that are in that shop.

Shops are full when they have 3 dragons and a new shop is added to the board. Gameplay continues until the market of dragons deck is empty or the enchantment deck is empty. At end game players score their “fancy dragons” a type of dragon card that gives end game scoring you can pick up during the game.

Those fancy dragons in addition to the player’s place on the score track and any remaining coins a player may have are their final score. Most points win. Hopefully this rules gist didn’t dragon too long. Let’s head back to the studio where the other pegs will determine whether this game burns hot or fizzles out. 

1:33:45 – Review

1:57:07 – Ratings

Gameplay Photos

* Disclosure: These titles were received free of charge by the publishers or distributors. If you are interested in submitting a title for review, please read our Review Policy.

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