
Episode 216: Libertalia-Winds of Galecrest
March 21, 2022
Episode 218: Founders of Teotihuacan
April 18, 2022
In Episode 217, Blue Peg Pink Peg offers up their Tenpenny Parks Review as well as discussing their most recent board game plays.
The Pegs also discuss their recent plays, including:
- Factory Funner - BoardGameTables.com
- Transformers: Deckbuilding Game - Renegade Game Studios
- Living Forest - Ludonaute
- Ghosts of Christmas - BoardGameTables.com
- A deep dive Tenpenny Parks review
- A look back at our Almanac: The Dragon Road review in the ReRoll
Tenpenny Parks Board Game
Tenpenny Parks Rules Gist
Step right up one and all for this 1 to 4 player worker placement game designed by Nate Linhart, art by Vincent Dutrait and published by thunderworks games where you strive to build the best darn theme park this side of Action Park.
The game takes place over 5 rounds representing months of building and advertising your own theme park. Initially the first player rotates the center carousel which can increase the price of certain rides or reduce the cost depending on where the 1st player decides to stop the rotation. There is an income phase where players collect a minimum of three dollars plus money associated with any of their attractions or concession stands. On a player turn a worker is placed triggering one of the following actions. Purchasing and building a ride which is a Tetris style tiles placed on the player’s board. Rides also allow players to move up the 3 emotion tracks. The emotion tracks allows players in game perks like gaining an additional worker, gaining vp, gaining the 1st player token or gaining money. They can purchase an attraction or concession stand which generates income. They can visit an arborist to cut down trees on their property, opening up more space to build. They can purchase land expansions or visit the bank to get money.
After all workers are placed a round’s action phase is over and the emotion track bonuses are distributed. Finally, players have the option to advertise their attractions based off a printed costs on the attraction cards to gain VP. Play continues for five rounds.
End of game scoring consists of printed value on cards, placement on the emotion tracks, fulfillment of game objective cards player’s select during setup, bonuses for either 6, 7 or 8 attractions built. The player with the most points win – duh.
00:00Banter
1:21 - Winners for the Southern Fried Gaming Expo!!
3:43 - New contest-CORAQUEST
6:45 - Goblin Talk
7:52 - Pun Peg....or not
9:16 - Another D&D session in the books
12:40 - Discord MEETUP Announced
20:09 - Elden Ring AKA YOU DIED.
28:42 - Kevin's poor back32:23Plays
32:23 - Factory Funner - BoardGameTables.com;
40:26 - Transformers: Deckbuilding Game - Renegade Game Studios;
53:49 - Living Forest - Ludonaute ;
1:01:51 - Ghosts of Christmas - BoardGameTables.com;1:08:25News
1:08:25 - Great Western Trail - Rails to the North Expansion 2nd edition
1:10:31 - Terraforming Mars Ares Expedition EXPANSION on KS
1:14:01 - My Island
1:16:01 - Rear Window
1:18:53 - D&D Masks
1:23:55 - Dice Bath Bombs1:29:04Board Game Review
1:29:04 - Tenpenny Parks Rules Gist
1:31:35 - Tenpenny Parks Review
1:52:42 - Tenpenny Parks Ratings1:59:58ReRoll
1:59:58 – Almanac-The Dragon Road – Kolossal Games
Check out our original Almanac: The Dragon Road review back in Episode 193.
* Disclosure: These titles were received free of charge by the publishers or distributors. If you are interested in submitting a title for review, please read our Review Policy.