During this Designer Deep Dive, we speak with Rob Daviau (designer of Pandemic Legacy, S1 & S2, Betrayal at House on the Hill, and many more) about his upcoming title by Restoration Games, Fireball Island: The Curse of Vul-Kar. Fireball Island is a re-implementation of the late 80s mass market title of the same name where players move around a 3D board trying to avoid rolling marbles and other obstacles. We talk to Rob about the unique challenge of revising and refining older titles and this this title in particular. This in-depth and illuminating conversation focuses upon the design of a single board game, exploring everything from design philosophy, prototyping, preserving the spirit of an existing title, and bringing a a design to production (or in this case, kickstarter).
Click here to download directly.
To learn more about Fireball Island: The Curse of Vul-Kar, click here.
To check out Fireball Island: The Curse of Vul-Kar’s BGG page, click here.
To back Fireball Island: The Curse of Vul-Kar, click here.
NOTE: We were not compensated for this interview and the substance of our content was not directed in any way by Restoration Games or any other third-party.
0 thoughts to “Bonus Episode 6: Designer Deep Dive- Fireball Island by Rob Daviau”
Great interview with a great designer…I’m always learning from the experts, as I continue to design and develop games.